This assignment required me to create a boat that could hold a certain object and travel around a lake. There had to be 3 different objects and 3 different fillings for them. Where all 6 had to have varying weights. If to much weight is placed on the boat it must sink. The Lingo had to be designed using Archimedes' rules of buoyancy. All the 3D objects were created in Autodesk Maya. They arn't that pretty for the fact that I didn't want to create to much lag when reunning the program.
The file may take a while to load. But when it does you can click the buttons to select the container and weight, while the arrow keys tmove the boat around the lake. You may have to click the image to activate the controls.
You will need Adobe Shockwave to play this file.